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Rida Zeng's Portfolio


Design Brilliance in Miniature: Unpacking 'It Takes Two's' Toy Room Level
(Please watch the "toy room" level play through from 2:59:49 to 3:03:57 before reading) For this project, I will focus on the...
danli20155232
8 min read


“Justifications” of Sightjacking in Siren and Reimagining It in a Visual Novel or VR Game Setting
After playing Siren (JAPAN Studio Project Siren, 2003) and its sequel Siren: Blood Curse (JAPAN Studio Project Siren, 2008), nearly...
danli20155232
5 min read
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